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'Movie'
- Counter Strike 2 Map
ROLE
Independant
DESCRIPTION
I looked at balancing attack vs. defender gameplay to make a map that utilises movement and positioning for the players success.
I designed the map layout with extensive interactions, with the map undergoing multiple rounds of playtesting throughout its development. I build the map using Source 2 in Hammer.
YEAR
2024
GENRE
FPS Competitive and Casual Map
PLATFORM
PC

LEVEL DESIGN
Map Visuals
Level Design Analysis
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