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Hunt The Witch

ROLE

Independant

DESCRIPTION

For my final year project at university, I had 18 weeks to research, design and implement a solution for a 'problem' within the gaming industry.
I chose to tackle the stereotypes found in narrative games by using the Salem Witch Trials as a focal point of female oppression to educate and inspire players without relying on harmful character tropes. The project outcome entails a branching-narrative gameplay experience from the perspective of an 18th century girl accused of witchcraft, as well as a fully written script with multiple outcomes and a dissertation presentation.

YEAR

2024-2025

GENRE

Narrative-led, First-person Game

PLATFORM

PC

Screenshot 2025-03-04 210422.png

GAME DESIGN PRESENTATION

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