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Hunt The Witch
ROLE
Independant
DESCRIPTION
For my Final Year Project, I had 18 weeks to research, design and implement a solution for a 'problem' we found within the gaming industry.
I chose to tackle the stereotypes found in narrative games by using the Salem Witch Trials as a focal point of female oppression to educate and inspire players without relying on harmful character tropes.
For this project, I produced a range of documentation and a vertical slice of a narrative game following these ideas.
YEAR
2024-2025
GENRE
Narrative-led, First-person Game
PLATFORM
PC

Gameplay Showcase
GAME DESIGN

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