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Hunt The Witch

ROLE

Independant

DESCRIPTION

For my Final Year Project, I had 18 weeks to research, design and implement a solution for a 'problem' we found within the gaming industry.

I chose to tackle the stereotypes found in narrative games by using the Salem Witch Trials as a focal point of female oppression to educate and inspire players without relying on harmful character tropes.

For this project, I produced a range of documentation and a vertical slice of a narrative game following these ideas.

YEAR

2024-2025

GENRE

Narrative-led, First-person Game

PLATFORM

PC

Screenshot 2025-03-04 210422.png
Gameplay Showcase

GAME DESIGN

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